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import os
import random
from paths import Paths
import color_engine
from rich import print
def colorPickerUI(img_path: str) -> tuple:
#display the selected color scheme and ask user if they like it or want to generate a new color scheme
confirmed = False
while not confirmed:
print()
popularColors = color_engine.grabColors(img_path, 3)
hex_colors = color_engine.rgbToHex(popularColors)
hex_compliments = color_engine.compColors(hex_colors)
main_colors = ''
complimentary_colors = ''
for color in hex_colors:
main_colors += f'[on {color}] [/on {color}]'
print(main_colors)
for color in hex_compliments:
complimentary_colors += f'[on {color}] [/on {color}]'
print(complimentary_colors)
print()
count = 0
for i in range(len(hex_colors)):
print(f'[{hex_compliments[i]} on {hex_colors[i]}]\tGenerated Color Scheme\t\t ({count})')
count += 1
print('[bold](a)ccept (r)etry')
response = input('> ')
if response == 'r':
continue
else:
confirmed = True
return hex_colors, hex_compliments
def pickRandomWallpaper() -> str:
confirmed = False
while not confirmed:
wallpaper = Paths['wallpapers'] + random.choice(os.listdir(Paths['wallpapers']))
# TODO: Replace image preview with something native to python
# (Currently borrowing viu module from Rust)
os.system(f'viu {wallpaper}')
print(f'picked wallpaper: {wallpaper}')
print('[bold](a)ccept (r)etry')
response = input('>')
if response == 'a':
confirmed = True
return wallpaper
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